Saturday, 7 April 2012

Knight update!


I'm busy creating the alpha planes for the hair at the moment. This is my second attempt, and it's looking much more promising this time. There is still, of course, a lot of texture work still to do!

The first screenshot is is a nice opportunity to show how my edgeloops are placed, but really, I rather loved the co-incidental rainbow the wireframe colours were forming when combined with the normal map I had sitting on display. Sometimes even the most accidental, incidental things can be visually pleasing - at least to me!

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