The online working journal of Liz Hall, artist, 3D modeller and gaming enthusiast.
Sunday, 22 April 2012
Maybe she's born with it?
One thing that's really been relearned from today: it's worth paying attention to real-life makeup tips when modelling! The old adage about mascara making your eyes look bigger turns out to be true. I created the headsculpt of my knight and finished it to my own satisfaction a while ago. But upon blocking in eyelashes this afternoon? Suddenly her eyes looked ridiculously large! Luckily it was something I could fix with some use of the scale tool and some soft-selection of verts on the head and not something I had to dive back into Zbrush to fix, but it's another thing to bear in mind the next time I sculpt a head, particularly a female one.
Just another lesson I've learned this year when it comes to poly modelling heads, I suppose!
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